Total Skill Ups

x 15


Suggested Runes

Energy

Fatal

Blade

Rage

Swift

Focus

Despair

Guard

Endure

Shield

Revenge

Will

Nemesis

Vampire

Violent



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Light Magical Archer

Fami

Monster Type: Attack

Awakening Bonus: Leader Skill: Increases the Critical Damage of ally monsters by 25%.

Awakening Materials:


Essence of Light(Mid) x20

Essence of Light(Low) x5

Essence of Magic(Mid) x15

Essence of Magic(Low) x5

Obtainable From:

Famitsu Magazine #017
Japanese Code


Stats

Grade

Normal
★★★★★★

Awakened
★★★★★★

Level

Lv. 1

Lv. 40

Lv. 1

Lv. 40

Stats

HP

5520 9390 5235 8895

ATK

426 725 439 747

DEF

174 296 278 472

SPD

104 105

CRI Rate

15% 30%

CRI Dmg

50% 50%

Resistance

15% 15%

Accuracy

0% 0%


Skills




370% (ATK)







260% (ATK)





750% (ATK)








Leader Skill

Increases the Critical Damage of ally monsters by 25%.

Magic Arrow

Attacks the enemy with a magical arrow which casts various harmful effects according to the attribute relation between you and the enemy. The damage of this effect increases by 15% for each harmful effect on the enemy.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%

Light Wedged Arrow

Shoots wedged arrows at all enemies and decreases their attack speed for 2 turns if you get a critical hit. Increases your critical rate by 50%. (Reusable in 4 turns)

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Critical Arrow

Attacks the enemy with a powerful magic arrow. This attack has a 60% chance to stun the enemy and decrease the target's Defense for 2 turns with each attack. (Reusable in 5 turns)

  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +20%
  • Lv.7 Cooltime Turn -1


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